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Old Aug 11, 2006, 01:50 AM // 01:50   #1
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Guild: Kings Army of Surmia [KAOS]
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Default GVG build using the Premade PVP template list?

Any advice? Basically wanting to do this because i'm part of a guild that does GVG but we aint pros to the GVG scene and we want to make it fairly QUICK/EASY for people online to grab a build and go and the updated PVP template list is fairly good.

* 2 "Hit divine Boon" Monks

* 1 "Frenzy Theory" Warrior - may add bull's strike instead

* 1 "Final Master" Warrior - may change up some skills here

* 1 "Cripshot Theory" Ranger

* 2 "Blinding Prodigy" Elementalist - 1 of the eles takes running skills for flag running

* 1 "Energy Denied" Mesmer

Link to Premades: http://www.guildwarsguru.com/forum/s...php?t=10009362
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Old Aug 11, 2006, 01:59 AM // 01:59   #2
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I think an all premade build could work ok, but with the lineup you chose hex heavy builds will beat you, and you don't have enough warrior hate or condition removal.

I'd recommend replacing one of your blinding prodigies with a tainted ally, both to help against warriors and for draw conditions, to keep your warriors in the game. I think the tainted ally has ALOT of room for improvement as a utility nec though, so change it as soon as you get more skill unlocks.

It would also be wise to replace a boon prot with the blessed light monk, to help the "Energy Denied" mesmer with hex removal.
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Old Aug 11, 2006, 09:52 AM // 09:52   #3
JR
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- On the main group 'Blinding Prodigy' Drop Breeze and Heal Party for Draw Conditions and Aegis, and move the Healing spec into Protection.

- On the flag running 'Blinding Prodigy' Drop Enervating Charge for Windborne Speed, and Resurrection Signet for Extinguish.

- On 'Frenzy Theory' drop Axe Rake for Bull's Strike.

Do that, and you've got a pretty solid balanced build. I don't really agree with the suggestion of taking a Tainted Necro.
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Old Aug 11, 2006, 02:06 PM // 14:06   #4
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a taint necro wouldnt really make sense on this build since it isn't really relying on any other condition pressure.
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Old Aug 11, 2006, 03:49 PM // 15:49   #5
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LEAVE THE SWORD WARRIOR ALONE! That build is already very good.

Axe Warrior:
-Swap Axe Rake for Bulls Strike

Mesmer:
-Swap Diversion for Blackout

I disagree with taking only the 1 aegis. If you are going to run aegis, you might as well chain it properly.

Flagstand Blinding Prodigy:
-Swap Breeze for Draw
-Swap Enervating for Aegis

Spec for an 8-9 second aegis, and a 50 heal party.

Flag Runner Blinding Prodigy:
-Swap Breeze for Extinguish
-Swap Enervating for Aegis
-Swap Res Sig for Windborne Speed

Spec for a 8-9 second aegis, and a 50-59 heal party. Have these players be either Aegis 1 or Aegis 2, have them call when they use their aegis in ventrilo so it can be chained together properly.

Last edited by This is Brad; Aug 11, 2006 at 03:52 PM // 15:52..
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Old Aug 11, 2006, 06:03 PM // 18:03   #6
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You could basically run a version of my guilds split from last season with the permades: 2-crips, 3-wars, 2-monks(one each), 1-flashbot. Obviously won't be as good as a designed build, but should be sufficient to learn basic 6-2, 5-3 split tactics.
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